Functions
Here, you’ll learn how to write functions and how the Rust compiler can help you debug errors even in more complex code.
Further information
Rustlings
functions1
// functions1.rs // Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint. // I AM NOT DONE fn main() { call_me(); }
functions2
// functions2.rs // Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint. // I AM NOT DONE fn main() { call_me(3); } fn call_me(num:) { for i in 0..num { println!("Ring! Call number {}", i + 1); } }
functions3
// functions3.rs // Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint. // I AM NOT DONE fn main() { call_me(); } fn call_me(num: u32) { for i in 0..num { println!("Ring! Call number {}", i + 1); } }
functions4
// functions4.rs // Execute `rustlings hint functions4` or use the `hint` watch subcommand for a hint. // This store is having a sale where if the price is an even number, you get // 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. // (Don't worry about the function bodies themselves, we're only interested // in the signatures for now. If anything, this is a good way to peek ahead // to future exercises!) // I AM NOT DONE fn main() { let original_price = 51; println!("Your sale price is {}", sale_price(original_price)); } fn sale_price(price: i32) -> { if is_even(price) { price - 10 } else { price - 3 } } fn is_even(num: i32) -> bool { num % 2 == 0 }